There are eight starting classes in Salt and Sacrifice, and depending on your expertise in the genre, some options are better than others. New players unfamiliar with Souls-likes should gravitate towards one class, experienced players another. We’ll talk about the starting classes for the two player types, what you get when you choose them, and who does what.
The Best Starting Classes in Salt and Sacrifice
As with most Souls-likes, there are better starting classes than others for specific builds, but you’re perfectly entitled to choose any of them. Starting out as a Sage or Fighter can make some fights harder and others easier, but given enough time and investment, a first playthrough can start with any of them and be fine. The choices listed below are optimal for specific skill levels or make the game easier overall.
The best starting class for new players: Paladin
The Paladin starter class is perhaps the best choice for anyone who wants a simple first game. There are three main reasons: First, the Paladin is equipped with a Vanguard-class weapon, otherwise known as a Sword and Shield. Their shield negates 95% of incoming physical damage and has good elemental resistance. The sword has one of the fastest attack speeds in the game and one of the best combo strings whether in the air or not. Second, you have easy access to heavy armor, vitality, endurance and strength. The more vitality you have, the better your health. The more stamina, the heavier the armor you can wear. There are a few nearby nodes on the skill tree with the Willpower stat, which improves your total stamina. While Vanguard’s base weapon for the paladin isn’t the best in the game, it scales pretty well with strength, so your damage won’t miss until at least the third area. The Paladin’s Vanguard weapon has a rune art that increases its damage by 20% for approximately 10 seconds. The animation isn’t very long and you get two full rage rolls. If you’re wearing the full Paladin armor set or anything else in the Heavy Armor category, you won’t roll far or fast unless you invest heavily in Stamina, but there are plenty near the Paladin’s starting skill node. Provided you don’t branch into any of the skills on the other side of the grid, you don’t You’ll only need to be around level 30 before you have more than enough damage and survivability to complete any of the challenges Salt and Sacrifice can throw at you.
The best starting class for experienced players or a second game: Cleric
The Cleric may not have many initial advantages like the Paladin, as they start near the bottom of the skill grid. The difference, however, is the cleric’s degree of access to parts of the grid that the paladin must spend at least five points to reach. healing and the ability to specialize in almost any version of the game for a minimum investment. This is because the cleric’s starting node is located in the center of the grid. Almost all other classes start on the outer ring of the starting circle. The cleric sits on one of the inner nodes, opening up three paths: staves, staves, and weapons of conviction; Twindaggers and Dexterity Weapons; and heavy armor, great hammers, and strength. The Cleric will have a bit of a hard time accessing Vitality and Stamina, as most of these nodes are directly across from his starting point. You won’t need as much health initially if you start as a cleric in a second playthrough. However, you’ll want to invest in Vitality after around level 20. Wait much longer, and you’re bound to be downed one or two by any enemy you encounter. These are the two best starting classes in Salt and Sacrifice, but know that they are viable for any player with enough courage and patience. For more on the game, our review goes over the good and the bad, and we discuss runic arts in more detail in our guide to it. Our Salt and Sacrifice guide hub is also growing, so check it out while you’re here.