Patch Notes (October 2021)

New World recently became one of the fastest growing MMORPGs on Steam, quickly overtaking Valheim as the largest Steam launch in the history of the platform. Overall, New World is a massive game with a ton of offerings, from PVE to PVP quests, game modes, and even dungeons that players can explore for epic loot. Players can also create and customize their characters with unlimited freedom through a class system that allows them to respec and swap weapons with just the push of a button. There is also a ton of crafts and a trading system for those who want to dominate the market. However, there are a lot of things that need to be fixed and are in the process of being fixed. That said, here are all of the recent patch notes for the game listed below. Related: New World is a huge game with a lot to do, so if you ever need help, at PGG we have a huge catalog of guides like How To Get Flint Quickly In New World?

New World Update: 1.0.1

GENERAL

We’ve set up the basics of character server transfer, and you can see some of that work in the in-game store. We are continuing to work on this feature and will have more information on how the system works later. this week when we post server transfers.

WAR

Turret projectiles in War have been replaced with physical projectiles to use sweep detection. This should improve performance in War, with fewer items being spawned in the world.

AFK PREVENTION

In order to ensure that players cannot stay AFK, especially on servers with a higher population, we have made the following adjustments to the AFK prevention system. Added additional AFK prevention to ensure gamers cannot trick the existing system with simulated mouse movement. Shortened the AFK warning message from 20 minutes to 15 minutes. Shortcut AFK disconnection from 25 minutes to 20 minutes.

GLOBAL WAITING QUEUE

We’ve added a confirmation screen when a player attempts to quit the queue for a world, asking the player to confirm if they intend to quit the queue. This should help ensure that no one accidentally leaves the queue and misses their place in the queue.

BUG FIXES:

GENERAL CORRECTIONS

Fixed a rare issue that prevented the interaction key from working properly on various objects in the world. Fixed an issue that prevented the cannon from appearing in the “Pirate Position” emote. Fixed an issue that resulted in players not receiving coins as a reward for certain activities. Fixed a bug where interrupting the fast travel animation could get the player character stuck inside a house. Fixed an issue in Territory Status rewards where localized text was missing. Fixed an issue that resulted in players being prompted to claim Achievement Titles multiple times after re-logging into the game, despite having already claimed the rewards. Fixed an issue causing leg animations to freeze. Fixed game crashes related to New World Twitch integrations. Fixed a rare issue where players could enter a state where they couldn’t be hit by most attacks. Fixed an issue where some item containers could be looted endlessly. Fixed an issue where the event abort notification could sometimes persist after the player abandoned the event.

AI FIXED

Fixed an issue causing Pastor Walsh to aggressively spawn at Walsham’s Point of Interest (POI). Fixed an issue that caused enemies to spawn slower than intended in the Bullrush Wash POI. Fixed an issue that caused Overseer Zane to respawn slower than intended in the quest “Something to Prove”. Fixed an issue where Master Zindt could have duplicated respawns at Kannan’s Tomb POI.

QUEST CORRECTIONS

Added missing information in the log on the recommended quest level for players trying to unlock the second faction rank. Fixed an issue where resetting the quest “Blessings of the Earth” when you obtained one of the blessings would block progress in the main story quest (MSQ). Fixed an issue where the quest “Azoth Fulminate” was not available to players if they completed other Windsward quests first. Fixed an issue where completing the quest “Crushing Goodwill” prevented the player from getting the quest “Arruda Jam”. Fixed an issue where the Bartender’s conversation state in First Light could enter a state where quests cannot be obtained from the Bartender. Fixed an issue where completing the quest “Taste of Vengeance” prevented the player from getting the “Predator, Prey” and “High Expectations” quests. Fixed an issue where completing the quest “Curse of the Ebony Hawk” would prevent the player from getting the quest “Leap’s Bet”. Fixed an issue where completing the quest “The Saircor Expedition” would prevent the player from getting the quest “One Threat at a Time”. Fixed an issue where completing the quest “The Strength of the Earth” would prevent the player from obtaining the “Faded Lights” and “Azure Tears” quests. Fixed an issue where completing the quest “Twisted Transfiguration” would prevent the player from obtaining the quest “Blessings of the Dead”. Fixed an issue where completing the quest “Facets of Light and Dark” would prevent the player from getting the quests “Descent to Frosty Sleep” and “Transmute Iron to Dust”. To learn more about New World, Guides has you covered with a huge and To learn more about New World, Guides has you covered with a huge and ever-expanding guide catalog.

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