Screenshot by our guides Many iconic franchise characters can be found in MultiVersus, including Looney Toons, Adventure Time, Scooby Doo, DC, and more. Everyone’s favorite robot is also joining the fray, namely Iron Giant. Fans of the character may be wondering how to play the iron giant and what are the best perks for him in MultiVersus.
How to Play Iron Giant in Multiversus
The Iron Giant is a colossal tank and fighter. Player First Games has labeled Iron Giant an experimental character, so it may see some redesigns and character changes. As it stands, Iron Giant is a combo food but can deal massive damage and has incredible survivability. Here’s how to play Iron Giant in MultiVerus. Related: MultiVersus Patch Notes (July 2022) – Characters, Buffs, Nerfs & More!
All Iron Giant moves in MultiVersus
Metal Eater (Neutral) / 100 Ton Kick (Neutral Rage) Iron Giant bites metal and shatters armor when hit. / Performs a powerful forward kick. Car Side Damage (Side) / Martian Laser (Rage Side) Performs a combo of smashing a car then sitting on it to silence the horn. / Fires multiple lasers. Warning: Flying Metal (Upward) Iron Giant launches a piece of scrap metal upwards. / Fires three missile projectiles overhead which then descend at an angle. It’s… Art! (Low) / Hydraulic Stomp (Low Rage) Plants a work of art that knocks down nearby enemies. Allies can pick up the artwork to gain a thorn buff. / Charge forward and slam your foot, creating a shockwave. Bolt Friends (Neutral Special) / Hyperstatic Assault (Rage Neutral Special) Summons bolts to surround him, providing armor that is immune to armor break. The bolts create an electric shock after a certain time. / Fires a powerful electric projectile. Carry On (Side Special) / Stunnalizer 3000 (Rage Side Special) Grabs a nearby enemy and stuns them. Iron Giant can wear them until it performs an attack. / Iron Giant fires a large orb of energy that stuns enemies. The systems are Go! (Up Special) / Electric Surge (Rage Up Special) Spins a battered car around him, hitting multiple times and blocking projectiles. This allows him to fly while attacking and change the direction of the spinning vehicle. / Iron Giant creates an electric shock in his body. Cannonball (Down Special) / Airborne Laser Blast (Rage Down Special) Jumps into the air and lands on a selected point before jumping into the air. / Shoots a laser beam down.
Booster Barrage (Neutral) Spins his legs while firing his rocket boots. It hits multiple times and consumes fuel. Rocket Kick (side) Iron Giant lifts and fires his rocket boots forward, kicking multiple times and using fuel. Superman! (Above) Iron Giant shoots up, heroically raising his fist. Blast Ray (downward) Iron Giant’s rocket boots ignite downward, creating a trail of fire. Can be charged but consumes fuel. Bolt Friends (Neutral Special) / Hyperstatic Assualt (Neutral Rage Special) Summons bolts to surround him, providing armor that is immune to armor break. The bolts create an electric shock after a certain time. / Fires a powerful electric projectile. Rocket Boost! (Side Special) / Stunnalizer 3000 (Rage Side Special) Pulls his rocket boots back and launches forward. This attack can be charged to continue forward, but this consumes fuel. / Iron Giant fires a large orb of energy that stuns enemies. The systems are Go! (Up Special) / Electric Surge (Rage Up Special) Spins a battered car around him, hitting multiple times and blocking projectiles. This allows him to fly while attacking and change the direction of the spinning vehicle. / Iron Giant creates an electric shock in his body. Cannonball (Down Special) / Airborne Laser Blast (Rage Down Special) Jumps in the air and comes down like a cannonball / Fires a laser blast down.
Iron Giant does not have a double jump but rather fuel. This allows him to fly while holding down the jump button until he runs out of fuel. Gives allies and himself a thorn buff when allies receive Gray Health. This damages enemies that hit Iron Giant or an ally with the Thorn buff. Iron Giant can enter Rage Mode when his Rage Meter fills up. This alters his movements, gives him Gray Health, and ignores knockback. This lasts until the meter drains or all of Iron Giant’s gray health is gone. Allies can ride Iron Giant in Rage Mode and fire its projectiles. Iron Giant’s shoulders can be used as a platform when hanging on the wall. It turns into a wall slide if a fighter stays there too long. Enemies bounce off the Iron Giant knocking it down as if it were a wall. Related: MultiVersus Garnet Guide – Moves, Perks, Cheats & Strategies
Best perks for Iron Giant in MultiVersus
Perks are a great way to change your strategy and the way a character plays. When playing 2v2, these can stack if your partner equips the same perk and provide even greater bonuses. Here are our recommendations for the best Iron Giant perks in Multiversus. Afterburner Iron Giant’s rocket boots ignore the ground and leave behind firewalls. Wildcat Fighter Gives your team 5% more damage with melee ground attacks. Sliding Client Grants your team a 10% longer dodge invulnerability window. Kryptonian Skin Your team receives an additional 4% damage reduction.
Tips and Strategies for Iron Giant in MultiVersus
The Iron Giant is by far the most complicated character to use, but that doesn’t mean it’s bad. Iron Giant can deal insane damage while tanking hits and staying alive for long periods of time. He can also provide various buffs and debuffs to allies and enemies, giving him great versatility. Iron Giant’s Cannonball and Boost Barrage can deal large amounts of damage to enemies below him and result in easy knockouts. With Iron Giant’s large size, it can be combined extremely easily, so it’s best to stay close to your ally. When you enter Rage Mode, it’s a great time to unleash on your opponents as you’re immune to knockback during this time. For more information on MultiVersus, look at the MultiVersus Bugs Bunny – Moves, Perks, Tips, and Strategies Guide and the MultiVersus Taz – Moves, Perks, Tips, and Strategies Guide on our guides.