Every logo in the incredible RPG Final Fantasy series is made by artist Yoshitaka Amano, who even remade the logos of the first three games after they were re-released. FF logos are created at the start of production and based on minimal information; they’re usually finished even before most character designs are finished. Art is its interpretation and focuses on the theme of the game in most cases.
- Final fantasy
- Final Fantasy II
- Final Fantasy III
- Final Fantasy IV
- Final fantasy v
- Final Fantasy VI
- Final Fantasy VII
- Final Fantasy VIII
- Final Fantasy IX
- Final Fantasy X
- Final Fantasy XI
- Final Fantasy XII
- Final Fantasy XIII
- Final Fantasy XIV
- Final Fantasy XV
- Final Fantasy XVI
The first NES title logo was a simple blue katakana design in Japan with dark red letters in the West. For the re-release of the Final Fantasy Origins game, however, Amano’s design focused on the Warrior of Light in blue, mirroring the original Japanese design. It was modified again in 2007, putting it in a different pose for the 20th anniversary version of the game on PSP.
Final Fantasy II
The first logo for the next game was a lightweight dragon-shaped design with italic letters and a bright purple fading to blue. Amano’s revamp for Origins centered around Emperor Matheus, the game’s primary antagonist, in pink. The 20th anniversary version of the design was a full body design of the Emperor and has been used ever since.
Final Fantasy III
Like the previous title, FFIII’s logo had the same dragon-shaped design but was gold with three columns in the background. Amano’s redesign for the game’s re-release for Nintendo DS features an unknown light warrior in green and blue, wielding two swords.
Final Fantasy IV
Kain Highwind, the dragon, is Amano’s focus in the logo of the fourth game. It poses as the number four in Arabic numerals and was the first game Amano worked on for the designs. The western version of the game remained in the same style as the first Final Fantasy, as it was known as Final Fantasy II (the previous two games were not released outside of Japan). The redesign of the Nintendo DS instead features the Man in Black.
Final Fantasy IV -Interlude-
The game logo is just the standard Final Fantasy logo with “-Interlude-” written below in cursive. This is perhaps the least notable Final Fantasy logo.
Final Fantasy IV: The Years After
The in-game logo features both moons in the game, with the in-game new moon being significantly larger than the other.
Final fantasy v
The logo for this entry features a Wind Drake, the friendly dragon race that dragons are typically associated with.
Final Fantasy VI
The western version of the game was titled Final Fantasy III and features a silhouette behind the logo. The in-game logo everywhere else, including all re-releases, is the illustration of Amano de Terra on top of Magiteck armor. Related: All Fighting Classes In Final Fantasy XIV
Final Fantasy VII
The original game logo highlights an artwork of the Meteor in-game, with a color carefully chosen to reflect the Lifestream and Mako energy.
Final Fantasy VII remake
The logo is the same as the original but more metallic and 3D in nature.
Before the Crisis -Final Fantasy VII-
The logo is made up of the two playable characters from the mobile game with the “O” in the logo made from what is believed to be Materia.
Crisis Core -Final Fantasy VII-
The logo simply has a blue sky with some clouds in the background.
Cerberus funeral song -Final Fantasy VII-
Using a different font from the usual Runic MT Condensed, there is a contrast between Dirge of Cerberus and Final Fantasy and a dark red illustration of Cerberus jutting out in three directions.
Final Fantasy VII The First Soldier
Using the same Meteor-like logo, the ruins of Midgard are presented similarly to the Advent Children logo, but with the Shinra company logo next to the game’s subtitle.
Final Fantasy VII Ever Crisis
The Buster Sword is shown plunged into the ground to the left of the title. Part of the floor also highlights Final Fantasy VII.
Final Fantasy VIII
Squall and Rinoa are the subjects of the game logo as specially requested from Amano. The pose can be seen in the opening cutscene or at the in-game Witch Memorial. Colors reflect the sunset in the background as Rinoa falls into Squall’s arms.
Final Fantasy IX
The Final Fantasy IX logo artwork depicts the in-game crystal in a brilliant golden color, echoed by the golden hue of the Roman numerals.
Final Fantasy X
Yuna is shown performing a Sendout using the same shades as when Pyreflies flock around the bodies of those who have passed. The scene is taken directly from the port of Killika in the game.
Final Fantasy X-2
The illustration in the sequel uses an inverted gradient and applies the same color scheme as the first set. Yuna, Rikku and Paine are the subjects of the illustration.
Final Fantasy XI
Five warriors, each of a different race, are depicted in the game illustration. They are believed to be a Crystal Warfare army. Each of the characters represents a playable race within the MMO.
Final Fantasy XII
Judge Gabranth is in the center of the logo with a large, vibrant brushstroke to the right. The pose can be seen inside the Sky Fortress Bahamut game.
Final Fantasy XII International Zodiac Working System
The five magister judges are pictured in a somber, statuary pose for this title.
Final Fantasy XII: Revenant Wings
Designed by Isamu Kamikokuryo, the blue-green logo of the DS title is that of Galbana.
Final Fantasy XIII
The logo features Cocoon supported by Fang, Ragnarok and Vanilla as the pillar is replaced by the outline of Serah’s pendant. This artwork is what influenced Cocoon’s appearance in the game. Related: How to Change World / Server in Final Fantasy XIV
Final Fantasy XIII-2
The logo shows Pink Lightning posed next to Caius Ballad.
Lightning Returns: Final Fantasy XIII
The logo replaces the usual Amano typeface and artwork with a crystal covered in lightning texture.
Final Fantasy XIV
Several warriors with their weapons drawn make up the logo of Final Fantasy XIV. Note that a different color was used when the game was relaunched. The “O” used is on fire to represent A Realm Reborn’s meteor that would change the world for the revival.
Final Fantasy XIV: Heavensward
The expansion’s logo shows Ishgardian soldiers fighting a dragon (symbolizing the dragon song war) with the city of Ishgard in the background.
Final Fantasy XIV: Stormblood
The background of the logo is a flag, the foreground of which is occupied by Lyse Hext, the warrior of light, Raubahn and other revolutionaries leading the Ala Mhigan revolution.
Final Fantasy XIV: Shadowbringers
The logo is a side profile of a dark knight which symbolizes the changing of the warrior of light.
Final Fantasy XIV: Endwalker
The logo shows a ship flying towards the Moon with light on the horizon.
Final Fantasy XV
The logo depicts a sleeping winged Oracle with its head on its arms. A crystal globe behind it represents the sun or the moon. The shape of the logo represents a closed eye and refers to the theme song of the game “Somnus”. Beating the game will add to the logo, showing Noctis sleeping next to her.
Final Fantasy XVI
The game logo features two Summons, or Eikons, fighting against each other. They are Phoenix and Ifrit. And with that, these are all the main logos of the Final Fantasy game and their meanings. There are many other titles and spin-offs out there, all with their own logos and meanings. Amano is a talented illustrator whose work has inspired direct changes in many of these titles. It’s hard to imagine what the show would be like (literally) without him. For more guides on Final Fantasy XIV, look at How to Change World / Server in Final Fantasy XIV on Guides.